Duration: 10:41 minutes Upload Time: 2007-11-01 02:47:34 User: spiralout1123211 :::: Favorites :::: Top Videos of Day |
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Description: What a nightmare. In a normal run, this segment is dead easy. With my handicaps it's incredibly difficult to string all three areas together successfully. I was originally going to make this segment no damage allowed, but I got through everything and then got two bull**** grabs (in the next video) because the A-button kick wouldn't register in time. Anywho, now for the actual run. Yes, I'm using the GC controller for this segment because my Wiimote has next to no battery power left. I used a couple handgun bullets more than I would've liked on the catapult zealots, but I'll take what I got. ^_^ In the sword room, the stupid red zealot refused to let me suplex him, and I had a few knife swipes that OBVIOUSLY should've set me up for a kick. The difficulty is definitely up. I got two plagas, but I think I dealt with them pretty well. =D Rules: -Professional difficulty -No deaths -No continue points -Normal costume -EVERYTHING must be killed, excluding friendly animals and snakes. The obvious limitation would be infinitely respawning enemies in specified areas. -No merchant interaction other than upgrading attaché case size is allowed. This means no buying new weapons, upgrading existing ones, selling treasures, or buying healing items. I can kill them if I feel like it, though. ;-) -Only the handgun and weapons that can be found are allowed to be used (shotgun and Rocket Launcher). -No Broken Butterfly -In the interest of saving time, the rocket launcher may be used on Verdugo. -No yellow herbs -Typewriter saves are allowed only at specified points. -No glitches may be abused -No eggs or fish may be used for healing -Only 3 healing items are allowed in the case at any time -No random crates, boxes, etc. may be exploited -Pesetas may be collected ONLY from enemies -*new* No random ammo drops from enemies may be collected 3-1 part 1 Rules: -No full-heal items -Ammo usage: No more than 8 handgun bullets on the catapult zealots (7 was still too many for my taste), one shotgun blast in the key room, and one incendiary on the crossbow zealot. |
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1543V ::: Favorites 2007-12-24 23:09:49 impressive stuff! I havnt played resi 4 in ages and just got upto this segment its friggen hard! so props to you! im gettin this on wii so lol ill have to start over again! __________________________________________________ | |
FragileButterfly ::: Favorites 2007-12-23 15:29:37 wooow... amazing... some nice skills you got there ;) I'm still a bigbig amateur :P __________________________________________________ | |
resident4thunder ::: Favorites 2007-12-15 17:55:48 huh, good idea letting them grab you from behind, that way u get no damage and u kill em :) great job __________________________________________________ | |
termolenko ::: Favorites 2007-11-05 14:45:31 cleverly.... __________________________________________________ | |
rompoculoK ::: Favorites 2007-11-03 11:59:28 tnx for the hint:) __________________________________________________ | |
spiralout1123211 ::: Favorites 2007-11-03 11:45:55 Thanks. ^_^ I haven't played with the GC controller in a while, but I think I did pretty well considering that. __________________________________________________ | |
spiralout1123211 ::: Favorites 2007-11-03 11:44:03 If you put Ashley in the corner downstairs they just don't for some reason. It definitely makes the sword room easier. __________________________________________________ | |
rompoculoK ::: Favorites 2007-11-03 05:16:45 and why they not grab Ashley,when u was upstair? __________________________________________________ | |
rompoculoK ::: Favorites 2007-11-03 05:09:34 u got great aim __________________________________________________ | |
duhmzdaih ::: Favorites 2007-11-01 10:13:59 great job =D __________________________________________________ |
Tuesday, January 8, 2008
No Merchant, etc. Run: 3-1 part 1a
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